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AI Insights · Timothy · October 2022

Top 5 Anime Games on Android in Latin America Q3 2022

In Q3 2022, the top 5 anime games on Android in Latin America showcased varying trends in downloads, revenue, and active users, with insights provided by Sensor Tower.

Top 5 Anime Games on Android in Latin America Q3 2022

In the third quarter of 2022, the top 5 anime games on the Android platform in Latin America demonstrated diverse performance metrics in terms of weekly downloads, revenue, and active users. Here is a detailed look at each game's performance during this period, based on data from Sensor Tower.

DRAGON BALL LEGENDS saw a steady decline in weekly revenue from late June to mid-August, starting at approximately $24.7K and dipping to around $9.7K. However, it experienced a modest recovery towards the end of September, reaching about $18K. Weekly downloads followed a similar downward trend, beginning at approximately 208K and decreasing to around 106K by the end of the quarter. Active users also fluctuated, with a notable drop from about 750K in late June to around 503K in early August, before gradually rising to approximately 679K by the end of September.

DRAGON BALL Z DOKKAN BATTLE experienced significant peaks and troughs in weekly revenue, starting at about $6K in late June, peaking at approximately $50K in mid-July, and ending at around $16K in the last week of September. Weekly downloads showed a consistent decline from around 145K in late June to approximately 73K by the end of the quarter. Active users remained relatively stable, hovering around the 300K mark, with a slight decrease to about 288K by the end of September.

Saint Seiya: Legend of Justice, which was released in mid-July, saw impressive weekly revenue, peaking at about $156K in early August before gradually declining to approximately $93K by the end of September. Weekly downloads exhibited a sharp initial increase, reaching up to 582K in the second week of its release, and then dropping significantly to around 19K by the end of the quarter. Active users mirrored this trend, starting at about 183K, peaking at around 352K in late July, and then decreasing to approximately 155K by the end of September.

ONE PIECE Bounty Rush displayed a steady increase in weekly revenue from late June to mid-August, peaking at approximately $17.9K, before declining to around $5.9K by the end of September. Weekly downloads saw a general upward trend, starting at about 58K and reaching approximately 82K in late August, then stabilizing around 63K towards the end of September. Active users showed a positive trend, increasing from about 180K in late June to approximately 249K by the end of August, before settling at around 211K by late September.

NARUTO X BORUTO NINJA VOLTAGE had relatively stable weekly revenue, fluctuating between approximately $2K and $6.3K throughout the quarter. Weekly downloads remained consistent, averaging around 50K to 58K per week. Active users showed a slight decline, starting at about 176K in late June and decreasing to approximately 160K by the end of September.

These insights demonstrate the varying dynamics of the top anime games on Android in Latin America during Q3 2022. For more detailed analytics and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022